29 results for “topic:jolt-physics”
3D engine with modern graphics
Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
Zig build package, bindings and C API (JoltC) for https://github.com/jrouwe/JoltPhysics
JVM bindings for Jolt Physics and V-HACD
Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.
Lustra is a new WIP lightweight game engine
A Homemade game engine written in C++23 with Vulkan
基于vulkan的渲染器
Jolt Physics Java Bindings
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Using Jolt with Flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜.
Quake 1 in Qt Quick 3D with Jolt Physics
WIP Custom game (and engine) written in C with SDL and OpenGL/Vulkan
Physics framework for Python built upon Jolt Physics
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Cross-platform C# physics engine using Jolt
Realtime GPU Voxel Ray Tracer using Vulkan Compute & DDA Traversal. Implements a custom cross-platform window management system with runtime switchable behavior.
A simple performance test that compares Jolt Physics on libGDX and Godot.
🛠 Build a simple physics engine in Zig, featuring rigid body dynamics and collision detection with evolving APIs. Ideal for experimental development.
Testbed for combining Jolt-JNI with jSnapLoader
Proof of concept of a survival game built on a custom OpenGL engine, featuring walking machine mechanics, resource-based exploration, and experimental rendering effects.
Visual Debugger For The Jolt Physics Engine, Similar to HVD (Havok Visual Debugger)
Prototype builds for using the threejs webgl render.
Runneth Over Studio's in-house game engine.
⚡ Simplify game development with JoltPhysics, a multi-core rigid body physics and collision detection library designed for high performance and efficiency.
A game engine developed in C++, with the goal of capturing the feeling of PS2-era video games with modern sensibilities and quality of life features.
Godot prebuilt binaries with Double Precision for Arch Linux
Sample c raylib jolts physics. Cube Drop test and reset.
Simple cube drop test libs for c as well c++ for raylibs test. Limited c physics libs.