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houseofbits/opengl-playground

Proof of concept of a survival game built on a custom OpenGL engine, featuring walking machine mechanics, resource-based exploration, and experimental rendering effects.

Game prototype build with custom OpenGL engine

https://youtu.be/p0euYdxpLQs?si=5RMEs4DsEXm0ve2p

Languages

C++91.0%C6.8%GLSL1.7%CMake0.3%Lua0.2%C#0.0%Shell0.0%

Contributors

Created April 13, 2024
Updated October 4, 2025
houseofbits/opengl-playground | GitHunt