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Tads3 for Visual Studio Code
A library for the Tads3 programming language that creates an in-game graphical map from a tads3 objects and outputs it in either ascii, svg, graphviz dot or html.
A swedish translation of the Tads3 standard library Adv3
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
Linux and macOS development tools and text-mode interpreter for TADS adventure games.
Source code and documentation for adv3Lite, an alternative library for use with TADS 3
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8A swedish translation of the Tads3 standard library Adv3
Tads3 for Visual Studio Code
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
Linux and macOS development tools and text-mode interpreter for TADS adventure games.
Source code and documentation for adv3Lite, an alternative library for use with TADS 3
A library for the Tads3 programming language that creates an in-game graphical map from a tads3 objects and outputs it in either ascii, svg, graphviz dot or html.
Defines a common protocol for language servers.
Handy work with buffers in NodeJS