Repos
10
Stars
39
Forks
7
Top Language
C#
Loading contributions...
Top Repositories
A sample Unity project that takes imported MagicaVoxel OBJ meshes and splits them into separate meshes based on their voxel color.
An attempt to recreate the polygonal lights of The Legend of Zelda: The Wind Waker using Godot Engine
A Godot Engine action-adventure character controller in the style of Zelda 64
A TTRPG generator with prompts for a Game Master to quickly make dungeon rooms one at a time.
A puzzle game inspired by Conway's Game of Life, made in 10 hours for Ludum Dare 52.
C# code for a Godot game made in 72 hours for Ludum Dare 54
Repositories
10An attempt to recreate the polygonal lights of The Legend of Zelda: The Wind Waker using Godot Engine
Python command line utility for Bluesky reads accounts and sorts them by their last post date
A Godot Engine action-adventure character controller in the style of Zelda 64
A TTRPG generator with prompts for a Game Master to quickly make dungeon rooms one at a time.
A puzzle game inspired by Conway's Game of Life, made in 10 hours for Ludum Dare 52.
C# code for a Godot game made in 72 hours for Ludum Dare 54
A simple project demonstrating adaptive music for a Game Dev Club meeting
A puzzle platformer game made in 72 hours for Ludum Dare 55 using Godot Engine. The theme was Summoning.
A top-down action game game made in 72 hours for Ludum Dare 48 using Unity engine. The theme was "Deeper and Deeper."
A sample Unity project that takes imported MagicaVoxel OBJ meshes and splits them into separate meshes based on their voxel color.