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C# Vulkan interface/polyfill for WINDOWS and MacOS
C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#
PCL version of FreeImage.NET wrapper
"Hello World" WebAssembly examples in WasmFiddle
Blender import plugin for KTX images
AZDO version of Quickfont/OpenTK font rendering (in .NET 4.5)
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48Blender import plugin for KTX images
C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#
C# Vulkan interface/polyfill for WINDOWS and MacOS
OpenGL & OpenTk demos 2015 - 2016 experiments
No description provided.
A boilerplate dev environment for typescript, mocha & chai and karma for unit testing (tdd/bdd)
C#/.net GLTF Engine prototype
PCL version of FreeImage.NET wrapper
My own managed C++ / CLI interface (C# included) for Vulkan for Windows
"Hello World" WebAssembly examples in WasmFiddle
AZDO version of Quickfont/OpenTK font rendering (in .NET 4.5)
Fast markov chain / transistion matrix implementation
SDL2# - C# Wrapper for SDL2
.net core FreeType interop demo using FreeType's official Windows builds (>= 2.10)
Cross-platform FreeType bindings for .NET
.NET core demo of DLLMap (3.0 Preview 9)
Text rendering in Vulkan by estimating signed distance
Dart Programming Language Interpreter and Compiler (to C#). It can access .NET libraries
Irony implementation of the scss grammar
Simple Gtk# Paint Program
.net CLI tool for compiling GLSL shaders into SPIRV bytecode with entrypoint other than main
HTML/CSS stylesheets for printing one-page documentation i.e. exam cheat sheet
Displays all depreciated OpenGL commands and enums w.r.t to OpenGL core profile
C# stack based (i.e. non-recursive) behaviour tree implementation
C# Reference Loader for glTF
Note: this repo moved to the MicrosoftDocs organization on June 23, 2017. Traffic to the previous URLs will be redirected here.
DirectX 11 library that provides convenient access to realistically rendered and simulated hair and fur
node-sdl2 project boilerplate for new SDL2 applications and demos
WebGL OffscreenCanvas demo
No description provided.