Clement Rey
teh-cmc
Byte shuffler. Interests: systems prog, performance, DOD, everything real-time 3D, Rust, Zig, C, Vulkan, WebGPU...
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A book about the internals of the Go programming language.
[Go] mmm - manual memory management library.
Demystifying Asynchronous Rust
[Go] interface-bench - a quick look at some of Go's subtleties regarding the use of interfaces.
[Go] seq - a gentle overview of the common ways to tackle the problem of distributed sequential IDs.
[Go] FreeTree - generic binary-search-tree without any GC overhead
Repositories
51Zig bindings for the library clay: A high performance UI layout library in C.
A book about the internals of the Go programming language.
Language server for Odin
[Go] seq - a gentle overview of the common ways to tackle the problem of distributed sequential IDs.
Data for this-week-in-rust.org
[Go] mmm - manual memory management library.
Demystifying Asynchronous Rust
No description provided.
[VimL] vimmortal - teh vim conf that makes you invincible.
[Go] interface-bench - a quick look at some of Go's subtleties regarding the use of interfaces.
Simple mostly-autogenerated wrapper around the DataStax C/C++ CQL driver.
Cassandra (CQL) driver for Rust, using the DataStax C/C++ driver under the covers.
[Go] FreeTree - generic binary-search-tree without any GC overhead
[WIP] A robust, efficient implementation of the Rusty Object Notation (RON) for the Zig programming language.
No description provided.
Fast AABB rendering plugin for Bevy Engine.
A 3d gizmo for transforming entities in Bevy.
[Go] fastforward - opinionated, straightforward, decentralized git-based kanban.
Implementing a general-purpose computer from NAND gates!
[Docker] ElasticSearch-Thrift - dockerfile.
[Any] DeadZone - dead experiments, hazardous materials, no trespassing.
[Go] gools - various micro-tools for golang.
β GitHub Action for cargo-deny π¦
Unofficial 3D mouse picking plugin for Bevy
Unofficial plugin for raycasting in Bevy
πΊπ¦ Please support the Ukrainian army: https://www.comebackalive.in.ua/donate
Building an RTS the old way, with Rust, Raylib & Emscripten.
Zig LSP implementation + Zig Language Server
Native WebGPU implementation based on wgpu-core
A fast entity component system (ECS) for C & C++