Stone
stonexjr
Computer Vision, Machine Learning, GPU Computing
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41
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C++
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Top Repositories
C++ implementation of Direct Volume Rendering of Geodesic Grid
A lightweight 3D graphics library in C++
optimized single-pass blur shaders for GLSL
a cheat-sheet for mathematical notation in code form
Automatically exported from code.google.com/p/back40computing
👯♀️ We are more alike than different - morphing one face to another
Repositories
41C++ implementation of Direct Volume Rendering of Geodesic Grid
A lightweight 3D graphics library in C++
optimized single-pass blur shaders for GLSL
👯♀️ We are more alike than different - morphing one face to another
Real time video and audio processing examples with Streamlit and streamlit-webrtc
VIM configuration file: used to write Golang, Python, Markdown, etc. with VIM on macOS
content for Udacity's cloud developer nanodegree
Want to give your readers fast access to all images in the same album? Then this is the best gallery mode for you. With options to slide through the thumbnail carousel or through the photos themselves, this method is not unlike how you view the gallery in some smartphones, making it an intuitive experience.
A library to empower iOS app control through head gaze without a finger touch
ModaNet: A large-scale street fashion dataset with polygon annotations
The missing bridge between Java and native C++
a cheat-sheet for mathematical notation in code form
A basic Wavefront .obj and .mtl reader module for Python
Caffe: a fast open framework for deep learning.
Implementation of t-SNE visualization algorithm in Javascript.
Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson
Open Source Computer Vision Library
Design patterns for GPU computing
Force Directed Edge Bundling (FDEB) in Javascript; d3.js ready. (http://www.win.tue.nl/~dholten/papers/forcebundles_eurovis.pdf).
:memo: a list of graphic programming resources
Examples for our JavaScript and ActionScript player APIs.
Automatically exported from code.google.com/p/back40computing
A C++ binding for the OpenGL API, generated using the gl.xml specification.
A C++ GPU Computing Library for OpenCL
Javascript Matrix and Vector library for High Performance WebGL apps
Sparse Voxel Octree Implementation - Upenn CIS-565 final project
RapidCFD is an OpenFOAM fork running fully on CUDA platform. Brought to you by
A collection of simple single file OpenGL examples
Copy of FreeGLUT's svn repo on sourceforge, for easy contribution
CUDA SciKit