Top Repositories
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
Simple orbit/orientation camera that can be used in demos. Optimized both for Mouse and Touch controls.
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.
Simple DirectX 12 toy framework for testing DXR
Repositories
8Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
Simple orbit/orientation camera that can be used in demos. Optimized both for Mouse and Touch controls.
Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.
Simple DirectX 12 toy framework for testing DXR
Simple Xamarin.Forms Android app about painters and paintings from classical art movements.
Ray Tracer from P. Shirley's books "Ray Tracing - In a Weekend" and "Ray Tracing - The Next Week". Features multi-threading and ImageMagick support.