S. Tarık Çetin
starikcetin
Founder @DeepSpaceInteractive • Game Dev, Full-stack Web, DevOps
Languages
Repos
135
Stars
1.2k
Forks
89
Top Language
C#
Loading contributions...
Top Repositories
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
A curated list of awesome Git repositories for Unity that support Unity Package Manager (UPM). Feel free to add yours in!
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.
Generic event bus for Unity with Extenject.
Dependency Injection Framework for Unity3D
Repositories
135Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Generic event bus for Unity with Extenject.
Dependency Injection Framework for Unity3D
[Unity CodeDom] Editor-time code generator. Generates constant-declaration-only classes for Tags, Layers, Sorting layers and Input axes. Good for type-safety.
WebView for Unity.
Build your own blockchain!
My Windows tools and scripts.
Trajectory calculation and visualizaiton utilities for Unity.
A curated list of awesome Git repositories for Unity that support Unity Package Manager (UPM). Feel free to add yours in!
No description provided.
A tool for uploading Unity addressables bundles to CCD from Teamcity artifacts.
Geographical (latitude, longitude) projection and calculation library for Unity.
helper tools for android debug bridge
useful git scripts
Utilities for hooking into AndroidManifest.xml generation in Unity.
MCVE for reproducing https://github.com/starikcetin/Eflatun.SceneReference/issues/114
A 2 way binding system for unity using unirx
Library for hexagonal grid calculations.
A git-based locking mechanism for Unity CCD bucket operations. Can be used to prevent simultaneous operations.
No description provided.
Provides a service to install NuGet packages into a Unity project via the Unity Package Manager
Various Unity libraries of mine, all under Eflatun namespace.
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.
C# Expansions
A proof of concept for a reflection-based ECS system for C#.
A hexagonal match-3 puzzle game. Clone of the Hexfall game. My demo project for Vertigo Games.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
🔗Data binding components for Unity3d upm package
This was an attempt to replace Unity's built-in 2D physics engine with only the features I wanted.