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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
This is a simple and interactive Unity3d example project to show how to use Entitas
Flexible logging for C# and Unity
🐝 bee - plugin-based bash automation
Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test
🔐 pw - Terminal Password Manager powered by fzf
Repositories
62Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Flexible logging for C# and Unity
🐝 bee - plugin-based bash automation
🔐 pw - Terminal Password Manager powered by fzf
No description provided.
This is a simple and interactive Unity3d example project to show how to use Entitas
Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test
No description provided.
This is a simple and interactive Unity3d example project to show how to use Entitas
A lovely .NET Code Generator
Entitas-Standalone is a pure C# console app using Entitas
Official bee plugin register - https://github.com/sschmid/bee
Useful functions for GitHub - https://github.com/sschmid/bee
temp repo for bugfixing
🔌 Connecting sockets
Rider DotSettings
Automated Unity Package Releases of DesperateDevs: https://github.com/sschmid/DesperateDevs
Bash Automated Testing System
No description provided.
The GNU Privacy Guard. NOTE: Maintainers are not tracking this mirror. Do not make pull requests here, nor comment any commits, submit them usual way to bug tracker (https://www.gnupg.org/documentation/bts.html) or to the mailing list (https://www.gnupg.org/documentation/mailing-lists.html).
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Automated Unity Package Releases of Sherlog: https://github.com/sschmid/Sherlog
Useful functions for iOS development - https://github.com/sschmid/bee
Useful functions for Android development - https://github.com/sschmid/bee
Automated Unity Package Releases of Jenny: https://github.com/sschmid/Jenny
A lightweight dependency injection framework for Objective-C.
Observe and dispatch any objects
Event Command Mapping System for Objective-C
A lightweight dependency injection framework for Objective-C