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My 2D pokemon clone in unity3D
Mainly SSAO
Simple prove-of-concept of how an sc2-galaxy-editor like effect system could be implemented in unity3d
2D Lighting Strategies for Unity
inspired by github.com/MothCocoon/FlowGraph node based high level game flow for unity
A test for unity gpu instancing with a tilemap. +implemented a light tilemap editor.
Repositories
33inspired by github.com/MothCocoon/FlowGraph node based high level game flow for unity
Basic event bus for unity
a simple inspector extension to create flexible expressions.
an unreal engine inspired StateTree implementation
Mainly SSAO
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
A test for unity gpu instancing with a tilemap. +implemented a light tilemap editor.
2D Lighting Strategies for Unity
Simple Web Chess using peerjs
Simple prove-of-concept of how an sc2-galaxy-editor like effect system could be implemented in unity3d
3D Horrorgame, where the player controlls an old grandmother, that went into an old cellar
Bootstrap 3 Friendly Templates for Django Floppy Forms
My 2D pokemon clone in unity3D
The Only Developer Resume Template You Need To Land Dev Job (Word/PDF)
Unity3D turn based game in a cyberworld setting. https://fsi.hochschule-trier.de/dev/null/1337_H4x0r
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Comprehensive Bitcoin library for the .NET framework.
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
Attribute Extensions for Unity
Get started with Passbolt CE using docker!
Archive / safe delete Django models
Unity project containing examples to use UIElements in the Editor
A collection of useful .gitignore templates
Specialized folder objects for Unity Hierarchy.
Boids implementation with intel threading building blocks
No description provided.
collection of suggestions and/or mod-ideas for the game rimworld
Boids Algorithm with MPI
A ruler editor to measure distances between game objects in the Scene view.
This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).