Steve Streeting
sinbad
Game developer. I mostly make tools for UE5 here. I previously created Ogre3D and SourceTree, and had a hand in Git LFS.
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Top Repositories
Steve's Persistent Unreal Data library
git-lfs custom transfer adapter which simply uses a folder as the remote LFS media store (e.g. a shared NAS folder)
A plugin adding a bunch of common helper functionality that I use in my UE projects
A fast scrolling list component for Unity UI which recycles its child elements
Steve's Unreal Dialogue System
Steve's Unreal Quest System: data-driven quest system for Unreal Engine
Repositories
75Steve's Persistent Unreal Data library
A plugin adding a bunch of common helper functionality that I use in my UE projects
Steve's Unreal Dialogue System
Helper scripts for Unreal Engine
Steve's UtilityAI SubSystem (for Unreal Engine 5)
Steve's Unreal Quest System: data-driven quest system for Unreal Engine
An example project for SPUD
Example projects using instancing in Unity to render enemy health bars in 1 draw call
No description provided.
git-lfs custom transfer adapter which simply uses a folder as the remote LFS media store (e.g. a shared NAS folder)
VSCode plugin for SUDS
Experimental reference implementation of pure SSH server for Git-LFS
A series of useful Git scripts that I use
Example project for SUDS (Steve's Unreal Dialogue System)
A fast scrolling list component for Unity UI which recycles its child elements
Lightweight but type safe CSV serialise/deserialise of objects
Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.
2D spline utility for Unity
UE4的技能系统(GameplayAbility)查看工具
Set of useful Powershell scripts for batch building games made in Unity and releasing them to Itch & Steam
Example project that demonstrates the use of StevesUEHelpers
Batch build for multiple platforms from within the Unity editor
An old codebase from 1995 implementing a Wolfenstein engine
No description provided.
A preference-pane style selectable toolbar which switches views easily, allowing different sizes per pane, and not requiring a lot of manual code.
A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
A simple tray app that displays the battery level of most bluetooth game controllers
Tool for unpacking a model that uses UDIMs into a form more suitable for real-time use (separate materials per texture tile)
Just some recipes (real ones, as in baking / cooking)
Unreal Engine 4 plugin component for rendering runtime generated content.