Top Repositories
Odradek Terrain Scanner from Death Stranding (Unity)
Use this to achieve Photoshop's blend mode effects in Unity. This might be useful if you are making a highly stylized 2D game.
A collection of useful Unity Editor Tools
Post processing effects made for Unity
Extended editors (Transform, RectTransform, etc.) with detailed fields and easy-to-use buttons
Volume cloud for Unity3D
Repositories
19Odradek Terrain Scanner from Death Stranding (Unity)
Use this to achieve Photoshop's blend mode effects in Unity. This might be useful if you are making a highly stylized 2D game.
Custom jump flooding algorithm implemented as shader pass using a scene view extension in Unreal Engine 5.2
Attribute Extensions for Unity
Post processing effects made for Unity
A collection of useful Unity Editor Tools
Extended editors (Transform, RectTransform, etc.) with detailed fields and easy-to-use buttons
Volume cloud for Unity3D
Extended version of the Reorderable List in Unity
A collection of custom post processing effects for Unity
A list of custom/extended Photoshop scripts.
C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.be/_4FArgOX1I4
No description provided.
A collection of common 3D models for testing
Sichen Liu's personal website
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
πData binding components for Unity3d upm package
Generate sprite sheets directly from Photoshop animation frames - geared towards game dev
No description provided.