GitHunt

Jérémie Piellard

piellardj

3D rendering, massively parallel computing, applied mathematics / / / WebGL, WebGPU, Three.js

Organizations

Languages

TypeScript64%C++16%HTML8%JavaScript8%Rust4%

Loading contributions...

Top Repositories

Repositories

48
PI
piellardj/diamond-webgl

Ray-tracing engine for real-time diamond rendering in WebGL

14926Updated 8 hours ago
diamondfresnelopticsphotorealistic-renderingraytracingreal-timerefractionsnellwebgl
PI
piellardj/stereogram-solver

Stereogram (aka Magic Eye) solver, for people who can't see them .

TypeScript7012Updated 2 days ago
canvas2dimage-processingmagic-eyemagiceyestereogramstereograms
PI
piellardj/image-stylization-threading

Tool to turn any image into string art.

8240Updated 5 days ago
canvas2dcompositingknittingknitting-machineoptical-illusionpetros-vrellisstring-artsvgtypescript
PI
piellardj/game-of-life-webgl

Variations on Conway's Game of Life, running on GPU

TypeScript443Updated 1 week ago
conwayconways-game-of-lifecss3game-of-lifegrid-cellhtml5javascripttypescript
PI
piellardj/strange-attractors-webgl

Performant 2D strange attractors plotter

TypeScript352Updated 2 weeks ago
chaos-theorycss3javascriptstrange-attractorstypescriptwebglwebpack
PI
piellardj/stereogram-webgl

Stereogram (aka Magic Eye) generator running on GPU with WebGL.

TypeScript625Updated 2 weeks ago
PI
piellardj/fur-threejs

Real-time fur rendering with threejs / webgl

221Updated 2 weeks ago
3dthreejswebgl
PI
piellardj/reaction-diffusion-webgl

Reaction-diffusion on GPU in WebGL.

TypeScript394Updated 2 weeks ago
gray-scott-modelprocedural-generationreaction-diffusionreal-timewebgl
PI
piellardj/parallax-mapping

Parallax mapping demonstration, comparison with normal mapping. C++/OpenGL,GLSL

C++213Updated 3 weeks ago
PI
piellardj/totp-generator

This is an online tool to generate TOTP codes like an app such as Google Authenticator would do.

TypeScript2110Updated 3 weeks ago
otpotpauthtotptotp-generator
PI
piellardj/water-webgpu

WebGPU water simulation handling up to a million particles.

TypeScript510Updated 1 month ago
compute-shadergpgpugpgpu-computinggpgpu-physicslagrangianshaderstypescriptwebgpu
PI
piellardj/chalet-lepanoramique

Static hotel website I built for my friend's chalet.

HTML10Updated 1 month ago
bootstrapbootstrap5sasstypescript
PI
piellardj/tessellation-webgl

This project aims at creating colorful art by using iterative tessellation. Each scene is completely random and supports infinite zooming.

TypeScript131Updated 2 months ago
generative-artreal-timerealtimetessellationtreetree-structureweb-workerwebglworkerworker-threads
PI
piellardj/non-circular-gears

Non-circular gears generator. Rendered with SVG.

TypeScript141Updated 2 months ago
gearsgearshiftsvgtypescript
PI
piellardj/navier-stokes-cpu

Fluid simulation by solving Navier-Stokes equations on CPU.

C++10Updated 2 months ago
PI
piellardj/rorschach-webgl

WebGL generation of Rorschach patterns using 3D gradient noise.

TypeScript170Updated 2 months ago
brownian-noisebrowniannoisegradient-noisenoisenoise-algorithmsperlinperlin-noiserorschachtypesriptwebgl
PI
piellardj/water-simulation-gpu

Interactive 2D water simulation running on GPU, using C++, SFML, OpenGL shaders.

C++31Updated 2 months ago
PI
piellardj/navier-stokes-webgl

Stable fluid simulation on GPU using WebGL.

TypeScript455Updated 3 months ago
fluid-dynamicsfluid-gridfluid-simulationnavier-stokesstablewebgl
PI
piellardj/piellardj.github.io

Projects hub page

HTML110Updated 3 months ago
PI
piellardj/ray-marching-webgl

This project is a simple experiment combining fixed-step ray marching and noise generation in three or four dimensions.

TypeScript90Updated 5 months ago
glslgradient-noisenoisenoise-3dnoise-algorithmsperlin-noiseraymarchingraymarching-distance-fieldsraymarching-shadersimplex-noisevalue-noisewebgl
PI
piellardj/webpage-templates

Static webpage generator based on EJS/SASS/TS

JavaScript11Updated 5 months ago
cssejshtml5javascriptnodejssasstypescript
PI
piellardj/ldap-filter-analyzer

Simple tool for formatting LDAP filters in a readable manner.

TypeScript257Updated 6 months ago
ldapparsingvisualization
PI
piellardj/panoramas-webgl

Panorama viewer and editor

TypeScript71Updated 8 months ago
projectionskybox
PI
piellardj/cityjson-threejs-loaderFork

No description provided.

00Updated 9 months ago
PI
piellardj/paint-webgl

Interactive and dynamic painting simulation in WebGL

JavaScript130Updated 10 months ago
flow-mapinteractivejavascriptpaintingparticleswebgl
PI
piellardj/particles-webgpu

Basic particles simulation running fully on GPU, using the new WebGPU API.

TypeScript142Updated 10 months ago
compute-shaderparticleswebgpuwebgpu-particles
PI
piellardj/rust-book-lessons

This is me learning rust.

Rust00Updated 1 year ago
PI
piellardj/bouncing-particles-gpu

Particle system running on GPU, with collisions

C++20Updated 1 year ago
PI
piellardj/flowers-webgl

Simple flowers scene with simple rope physics and Verlet integration.

TypeScript41Updated 1 year ago
canvas2dphysics-simulationrope-physicsverletverlet-integration
PI
piellardj/piellardj

No description provided.

00Updated 1 year ago

Gists

Recent Activity

Jérémie Piellard (piellardj) | GitHunt