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Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
A pathfinding module mainly meant as a library/framework for other modules
A Tower Defence gameplay module for Terasology
Official continuation of Destination Sol, the great fun little arcade space shooter from http://sourceforge.net/projects/destinationsol/
Repositories
20A pathfinding module mainly meant as a library/framework for other modules
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
A Tower Defence gameplay module for Terasology
No description provided.
No description provided.
Official continuation of Destination Sol, the great fun little arcade space shooter from http://sourceforge.net/projects/destinationsol/
No description provided.
No description provided.
A module that controls music assets from other modules
No description provided.
Module introducing books and bookcases
Cook things!
Allows portals to be created in the world, responsible for spawning assorted creatures
Hunger, Thirst and Food!
Implementation of the german board name as Terasology Module
No description provided.
A family of libraries providing a variety of core capabilities for use by games and game engines.
A world-generator based map viewer for Terasology
Light & Shadow is an experimental game type set in a quirky Alice in Wonderland inspired setting
Contains configuration files for Terasology-related repositories