Chanchana Sornsoontorn
offchan42
Machine Learning Engineer, Full Stack Developer, Ex-Competitive Programmer, Vim+VSCode user. I fork only projects that I contributed to.
Languages
Repos
61
Stars
1.6k
Forks
353
Top Language
C#
Loading contributions...
Top Repositories
:computer: Learn to make machines learn so that you don't have to struggle to program them; The ultimate list
:zap: A very fast, simple, and general inter-process communication example between Unity3D C# and Python, using ZeroMQ
:zap: Fast inter-process communication (IPC) using memory mapped file in python
:bulb: Example exporting CPP class as DLL and importing in Unity C# as native plugin
The ultimate Vim configuration: .vimrc (heavily customized, uncompromising and opinionated)
:rocket: A bunch of Keras utilities and paper implementations written under TensorFlow backend
Repositories
61:zap: A very fast, simple, and general inter-process communication example between Unity3D C# and Python, using ZeroMQ
The ultimate Vim configuration: .vimrc (heavily customized, uncompromising and opinionated)
🤖 Deep learning predicts who would win in a HoN match given heroes of both team
:rocket: A bunch of Keras utilities and paper implementations written under TensorFlow backend
:bulb: Example exporting CPP class as DLL and importing in Unity C# as native plugin
:zap: Fast inter-process communication (IPC) using memory mapped file in python
:computer: Learn to make machines learn so that you don't have to struggle to program them; The ultimate list
A hello world program written in C for me to practice writing GNU Makefile
A 2D isometric game built on Unity3D targeting mobile phones
A Java project for visualizing large amount of particles' physical collisions
Basic clone of LeetCode following this tutorial: https://www.youtube.com/watch?v=GnodscC2p-A
No description provided.
Examples of programs built using Modal
Band Protocol assignment
A 2D platformer game that mimics Mario built in Unity3D
A 2D game I designed from scratch built in Unity3D; Capstone project from Coursera "Game Design and Development" specialization
A 2.5D top-down view game about shooting asteroids in space built in Unity3D following the official tutorials
Spacemacs configurations optimized for English and Thai languages
A bunch of simple experiments with React to learn the basics.
Stable Diffusion web UI
Leap Motion SDK for Unity.
Website for my HoNNeT deep learning side-project
🤗 Diffusers: State-of-the-art diffusion models for image and audio generation in PyTorch
Let us control diffusion models!
Given a stock price data, predict whether or not the center of it is a zigzag point.
Fix bugs of the upstream
My OpenGLFinalProject (a dancing recursive tree and physics simulation)
:boom: Critical experiments for understanding how TensorFlow behaves at the lowest level
Translate darknet to tensorflow. Load trained weights, retrain/fine-tune using tensorflow, export constant graph def to mobile devices
No description provided.