GitHunt

Markus Moenig

markusmoenig

Creator of open source applications and games.

Phrae, Thailand

Languages

Rust38%Swift28%JavaScript17%CSS10%MDX3%C3%

Top Repositories

Repositories

54
MA
markusmoenig/Eldiron

Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.

Rust72933Updated 1 hour ago
classiccreatoreldirongame-developmentgame-enginegamedevpixel-artproceduralretrorpgultima
MA
markusmoenig/ForgedThoughts

A 3D modeling and rendering programming language utilizing SDFs.

Rust611Updated 6 hours ago
3dmodelingprogramming-languagerenderingsdf
MA
markusmoenig/Eldiron-Hideout

No description provided.

JavaScript10Updated 3 days ago
MA
markusmoenig/ShaderMania

A Metal fragment shader editor for macOS and iOS

Swift33915Updated 5 days ago
editoriosmacosmetalrealtime-previewshadertextures
MA
markusmoenig/Rusterix

Rusterix is a fast software renderer and a retro game engine with support for procedural content.

Rust121Updated 1 week ago
2d-graphics3d-graphicsgame-enginesoftware-rendering
MA
markusmoenig/Shape-Z

A voxel based shape prozessing language. Create 3D worlds and models of any density.

Rust33Updated 1 week ago
graphicsmaterialsmesh-generationpath-tracingproceduralprocedural-programmingprogramming-languagevoxels
MA
markusmoenig/CHIPcade

6502 Fantasy Console with a built-in C-to-ASM compiler.

Rust00Updated 3 weeks ago
6502assemblyc-languagefantasy-console
MA
markusmoenig/Eldiron-Docs

No description provided.

MDX00Updated 1 month ago
MA
markusmoenig/SceneVM

No description provided.

Rust10Updated 1 month ago
MA
markusmoenig/TheFramework

A cross platform application framework for Rust with UI and visual coding support.

Rust73Updated 1 month ago
applicationcross-platformframeworkrusttraituser-interface
MA
markusmoenig/Denrim-Web

Denrim Website

CSS00Updated 1 month ago
MA
markusmoenig/Render-Z

A visual Metal shader editor for macOS and iPadOS

Swift601Updated 1 month ago
editormetalproceduralshader
MA
markusmoenig/OldCHIPcadeWeb

No description provided.

CSS00Updated 2 months ago
MA
markusmoenig/raycaster

A Raycaster engine written in Rust

Rust180Updated 2 months ago
game-enginegraphicsraycasterraycastingrust
MA
markusmoenig/metalRay

Code games in Swift and C in this "down to the metal" game framework for Xcode

Swift110Updated 4 months ago
game-developmentgame-engineiosmacosmetalraylibswifttvosxcode
MA
markusmoenig/richtextjs

A standalone rich text editor based on the 2d canvas

JavaScript4211Updated 5 months ago
canvas2djavascriptrich-text-editor
MA
markusmoenig/DenrimArchivedArchived

Unique text based 2D game creator for macOS, iOS and tvOS

Swift230Updated 6 months ago
2dbehavior-treecreatorenginegameiosmacosmetalswift
MA
markusmoenig/RPU

RPU is a GLSL compatible programming language for rendering procedural graphics on the CPU.

Rust101Updated 6 months ago
embedded-scripting-languagesglslgraphics-programmingprocedural-generationprogramming-languagerenderingrust-lang
MA
markusmoenig/Shape-Z-Docs

No description provided.

JavaScript00Updated 6 months ago
MA
markusmoenig/shapez-lang

Shape-Z VSCode Language Extension

00Updated 7 months ago
MA
markusmoenig/ForgedThoughts-Web

No description provided.

JavaScript00Updated 7 months ago
MA
markusmoenig/RustPythonFork

A Python Interpreter written in Rust

Rust00Updated 7 months ago
MA
markusmoenig/classicwowbuddy

No description provided.

JavaScript00Updated 8 months ago
MA
markusmoenig/code_editor

A standalone code editor with syntax highlighting and themes.

Rust152Updated 9 months ago
code-editorframebufferrustsyntax-highlightingthemes
MA
markusmoenig/SignedLua

Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

C1073Updated 11 months ago
bsdfluametalmodelerpath-tracingproceduralprogramming-languagesdfsigned-distance-functions
MA
markusmoenig/Eldiron-Web

No description provided.

CSS01Updated 11 months ago
MA
markusmoenig/DenrimScript

Scripting language for Swift with upcoming GPU support

Swift60Updated 11 months ago
gpuioslanguagemacosmetalscriptscriptingswift
MA
markusmoenig/Cellua

No description provided.

Swift10Updated 11 months ago
MA
markusmoenig/Xcode2Rust

Make Rust based 2D games and apps accessible in Xcode

Swift51Updated 11 months ago
bridgemetalrustsoftware-rasterizerswiftxcode
MA
markusmoenig/SwiftNoise

A library of tillable, procedural noise and pattern functions. Implemented in Swift and utilizes the Surge Library.

Swift90Updated 11 months ago
librarynoisepatternproceduraltileable

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