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An infinite procedural terrain, done in C++ with OpenGL
An asymmetrical, escape room like, VR game done with Unity and SteamVR
Tangible user interface game controlled by moving a lego board on front of the camera
Bachelor Project - Cothority mobile application
A collection of simple buggy example programs
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10An infinite procedural terrain, done in C++ with OpenGL
An asymmetrical, escape room like, VR game done with Unity and SteamVR
No description provided.
A collection of simple buggy example programs
MOpt-AFL provided by the paper "MOPT: Optimized Mutation Scheduling for Fuzzers"
Fabricating and running orchestration graphs
Tangible user interface game controlled by moving a lego board on front of the camera
Boilerplate to create a library of React components using TypeScript and TypeStyle
COM402 Spring 2018 @ EPFL: HW5-Ex1
Bachelor Project - Cothority mobile application