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Yet another very simple java 3D software renderer using only standard 2D libraries (Java2D, AWT & Swing), so no external libraries required. Video: https://youtu.be/hWUX1t9f6zE
Very simple Snake game written in assembly 8086 for DOS and text mode. Video: https://youtu.be/5v1Pz0bzO1g
OLOS very simple 8086 16 bits real mode Operating System. Video: https://youtu.be/1JLP6ebvnU0
Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libraries is required. The current version supports only the Shareware version. Video: https://youtu.be/_-DBxbrOXPM
First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE
Raycast test project for PS1 using PSY-Q dev kit (C Language). Video: test40 https://youtu.be/REQNDeBHuy0 | test020/test025 https://youtu.be/tSSnDjXRwpE | test009 https://youtu.be/zG6HQkhXDFc / test005 https://youtu.be/tZhTW2NhTvI
Repositories
190GameBoy emulator test written in Java, using only standard libraries (no external libraries required). Far from perfect, but you can already play some games :)
Yet another very simple java 3D software renderer using only standard 2D libraries (Java2D, AWT & Swing), so no external libraries required. Video: https://youtu.be/hWUX1t9f6zE
Keyboard Input Handler (INT 9h) written in Assembly 8086 for interfacing with Turbo-C 2.01 (large memory model). Video: https://youtu.be/dELe8dBkWOU
Assembly 8086 Sound Blaster Hardware Level DSP Programming Test. It can play WAV or VOC sounds (just mono unsiged 8-bit PCM) communicating directly with hardware using Sound Blaster 'Direct Mode'. Video tutorial: https://youtu.be/cQwG7DiqK80
First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE
Hunt The Wumpus (1973) port from Basic to BrainUnfuck 1.0.1 language. Video: https://youtu.be/uWax_e-zq00
Java Atari 2600 Emulator Experiments built with standard Java only, no external dependencies needed. Test #05 - https://youtu.be/Cl-XHpUaBt8 | Test #04 - https://youtu.be/lQJVbsP2Z6U | Test #02 - https://youtu.be/e8gfu2gfnwg | Test #01 - https://youtu.be/v-tuokQXJ6s
Java Maze Solver Test using depth first search algorithm. Video: https://youtu.be/dyrvXiMumXc
Very simple Snake game written in assembly 8086 for DOS and text mode. Video: https://youtu.be/5v1Pz0bzO1g
A minimal snake in assembly
Playing PCM digitized sound through the PC speaker in assembly 8086 for DOS using pulse-width modulation (PWM) technique. Video: https://youtu.be/4SBUrv7fXqI
A short list of development resources for MS-DOS. Heavily influenced by my own projects and favorites
A series of mini-projects used to learn C for beginners
Java 3D " Resident Evil "-like game but 360 view tests (using only standard libraries). Video: test #5 https://youtu.be/DU22GmTOpEk / test #4 https://youtu.be/ii8VrW-U-L4 / test #3 https://youtu.be/oRWheSKothE / test#2 https://youtu.be/dS5n37MNvxI / test#1 https://youtu.be/aXhQQwy1L8I
Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libraries is required. The current version supports only the Shareware version. Video: https://youtu.be/_-DBxbrOXPM
A reconstruction of the source code of Cosmo's Cosmic Adventure.
The semi-complete teardown of Cosmo's Cosmic Adventure.
Raycast test project for PS1 using PSY-Q dev kit (C Language). Video: test40 https://youtu.be/REQNDeBHuy0 | test020/test025 https://youtu.be/tSSnDjXRwpE | test009 https://youtu.be/zG6HQkhXDFc / test005 https://youtu.be/tZhTW2NhTvI
3D Text Banner Demo written in old Turbo C (16 bits) for DOS.
Play Pcm Digitized Sound through Adlib OPL2 sound card. Video: https://youtu.be/mpq-wErz1dc
Java 3D BSP (Binay Space Partition) + Painter's Algorithm Test. Video: https://youtu.be/jBtoJ8eICcI
Assembly 8086 program that plays 1 bit PCM digitized sound through the PC-Speaker. Video: https://youtu.be/pLBL7-QsuYw
NetMount allows DOS to mount directories from remote computers as network drives.
Pong 3D game test written in C++ and OpenGL 3. Video: https://youtu.be/pYkkYPjmSBg
OLOS very simple 8086 16 bits real mode Operating System. Video: https://youtu.be/1JLP6ebvnU0
Java baking Global Illumination / Radiosity Tests. Video: https://youtu.be/nCkUp-fvu8c
Haskell Conway's Game of Life with gloss. Video: https://youtu.be/RiUVvlgsxQY
Java Verlet Integration 3D - Simple cloth simulation test
First assembly 8086 vga graphics 3D cube + adlib opl2 music demo test for OLOS. Of course, it also work on DOS :) Video: https://youtu.be/XC3eRKOJQ3U
A mirror of the venerable "Asphyxia VGA Trainer", from the old DOS times!