Kyle Baker
kylebakerio
webXR / A-Frame | Full stack web generalist | solidity / smart contracts | https://kylebakerbio.glitch.me/
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Top Repositories
interior parallax mapping component for aframe, supporting both equirectangular and groups of six cube face images
View stats and generate reports within VR/AR, in your A-Frame project.
fancy, lightweight, drop-in day-night sky component for A-Frame
a simple water component made from ada's shader demo
A better, canvas-based console for viewing logs in VR, in A-Frame
advanced loading screen library for aframe
Repositories
105A Curve component for A-Frame to draw lines and add some extras.
interior parallax mapping component for aframe, supporting both equirectangular and groups of six cube face images
some grass
a simple water component made from ada's shader demo
live env maps that actually reflect the environment, and reflective floors
fancy, lightweight, drop-in day-night sky component for A-Frame
A better, canvas-based console for viewing logs in VR, in A-Frame
advanced loading screen library for aframe
aframe component that allow easy use of gltf/glb models that were packed with gltfpack (meshoptimizer) and/or KTX2 textures.
WebXR + WebRTC app to play go in VR (or on other platforms) with friends.
A-Frame component to support using the WebGL polygonOffset feature, and THREE.js' DecalGeometry
View stats and generate reports within VR/AR, in your A-Frame project.
A DnD-esque server/client hackable game engine with a Grandia 2-like battle system
:sunrise_over_mountains: Infinite background environments for A-Frame in a line of HTML.
Physics system for A-Frame VR, built on CANNON.js.
Katago REST API
aframe component for unlocking videos form the user gesture requirement in iOS safari (and other browsers)
The content behind MDN Web Docs
Workaround for Intel throttling issues in Linux.
No description provided.
Canvas implementation of basic fighting game which allows multiplayer over the network.
an outrun-style racing game in javascript
An old classic, re-written in HTML5.
A 2D tetris game in HTML5 canvas
System76 Power Management
Learn how to build 2D HTML5 Breakout game with pure JavaScript
a sphere-collision library for a-frame that also calculates speed, stores historical positions, shows tracked movement, and calculates collisions that occured in between frames ("CCD").
aframe component that logs all events fired from an entity
component for making an entity follow a path according to page scroll percent
haptics component for A-Frame, shamelessly stolen from sorskoot