Ashley
expenses
Graphics programmer and occasional gamedev
Languages
Top Repositories
Vulkan meshlet + visibility buffer renderer
A low-level gltf parser implemented on nanoserde
rust/webgpu/specs re-write of hectic
Implementation of a sparse 64-tree with hashing and modifications. Based on https://dubiousconst282.github.io/2024/10/03/voxel-ray-tracing/
Repositories
250Modern Bindless Vulkan abstraction for Rust
Slint is an open-source declarative GUI toolkit to build native user interfaces for Rust, C++, JavaScript, or Python apps.
Vulkan meshlet + visibility buffer renderer
A collection of tools for dealing with ktx2 files.
Implementation of a sparse 64-tree with hashing and modifications. Based on https://dubiousconst282.github.io/2024/10/03/voxel-ray-tracing/
No description provided.
A CLI program to generate tilemaps using WaveFunctionCollapse via a modified version of the wfc crate.
Run Nix package manager on Android. Based off Termux the terminal emulator, but not Termux the distro. [maintainer=@t184256]
rust/webgpu/specs re-write of hectic
Mesh parameterization / UV unwrapping library
A low-level gltf parser implemented on nanoserde
Atmospheric Day/Night Cycle for Godot 4
Godot Engine – Multi-platform 2D and 3D game engine
No description provided.
A very, very fast 2D/3D grid Wave Function Collapse solver
No description provided.
No description provided.
No description provided.
Blender glTF 2.0 importer and exporter
No description provided.
Blender addon that simplifies access to useful operators and adds missing functionality
A CLI pixel art renderer for MagicaVoxel files.
Experimental to become more familiar with zig
No description provided.
A Work-In-Progress Python MaterialX to Godot VisualShader converter
The Blockstack JavaScript library for identity, auth and storage
No description provided.
Simplified Vulkan synchronization logic, written in rust. Forked off of the original vk-sync crate which is currently unmaintained.
No description provided.
No description provided.