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An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
Desktop Duplication API implementation for Unity (only for Windows 8/10)
Go bindings for H3, a hierarchical hexagonal geospatial indexing system
Freeware Advanced Audio (AAC) Decoder faad2
A grid shader for Unity 🌐
AAC Codec
Repositories
19Desktop Duplication API implementation for Unity (only for Windows 8/10)
Go bindings for H3, a hierarchical hexagonal geospatial indexing system
Freeware Advanced Audio (AAC) Decoder faad2
A grid shader for Unity 🌐
AAC Codec
gpython is a python interpreter written in go "batteries not included"
Fast, dependency-free Go package to infer binary file types based on the magic numbers header signature
A highly-configurable, distributed, realtime database that manages a state tree shared among many peers.
A uGUI based runtime file browser for Unity 3D (draggable and resizable)
Master license, authors, contributors, etc... informations
UILabel subclass, which additionally allows shadow blur, inner shadow, stroke text and fill gradient.
An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
key-value datastore interfaces
An implementation of go-datastore using leveldb
A wrapper for boltdb that implements jbenet/go-datastore's Datastore interface
Datastore implementation using badger as backend.
Compact self-describing codecs. Save space by using predefined multicodec tables.
gRPC Unity Package
No description provided.