Dean Ellis
dellis1972
Works @microsoft. Current President of @MonoGame Foundation. For MonoGame related queries use biz@monogame.net
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Top Repositories
MonoGame port of the Mercury Particle Engine
C# Reliable UDP Library
A Unit Test framework for developing and debugging MSBuild Tasks
XNA Implementation for Mono based platforms
The code and binaries for the MonoGame MonoDevelop AddIn
Repositories
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C# Reliable UDP Library
XNA Implementation for Mono based platforms
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test
MonoGame port of the Mercury Particle Engine
MonoGame OpenAL Build System
Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.
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Exercise: Build my application with Copilot agent mode
The code and binaries for the MonoGame MonoDevelop AddIn
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
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Xamarin .NET 6 *early* preview. Not for production use.
Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
MonoGame conversion/port of various XNA shaders tutorials
A Unit Test framework for developing and debugging MSBuild Tasks
AndroidX (Jetpack) bindings for Xamarin + Migration tooling
C3DE is a 3D Game Engine powered by MonoGame
Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI
A SoundFont MIDI synthesizer for .NET
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A managed wrapper (and then some) around libzip (http://hg.nih.at/libzip/)
Origin Repository for SCP FreeSpace 2 Open
XML Content pipeline sample based off the XNA XML Particles 3D source upgraded to MonoGame
The Windows Azure Toolkit for Social Games is a set of guidance, samples, and tools that helps developers quickly get started building a casual or social game on Windows Azure.
JDWP (Java Debug Wire Protocol) Implementation in .NET
Sample on How to use CI to render Blender animations
Proxy to access android devices attached to a remote machine via ADB