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Buu342

buu342

I make Garry's Mod complain about Lua errors, Doom forcefully terminate my runaway scripts, my N64 lock up, and my laptop's stack overflow.

Languages

C38%C++25%Lua13%Python8%C#8%Game Maker Language4%JavaScript4%

Repos

53

Stars

448

Forks

57

Top Language

C

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Top Repositories

Repositories

53
BU
buu342/N64-Pyoro64

A clone of the Warioware minigame Pyoro for the N64

C450Updated 6 years ago
BU
buu342/N64-UNFLoader

A cross-platform and universal Nintendo64 flashcart ROM uploader, featuring a USB+debug library for libultra and libdragon.

C++12133Updated 1 week ago
BU
buu342/N64-Platform64

A 2.5D side-scroller adventure game for the Nintendo 64.

C171Updated 1 week ago
gamehomebrewnintendo-64
BU
buu342/N64-NetLib

A set of tools and libraries to connect your Nintendo 64 homebrew to the internet for multiplayer using your flashcart's USB slot.

C++271Updated 7 months ago
homebrewnintendo-64
BU
buu342/N64-Sausage64

A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations

C907Updated 2 months ago
BU
buu342/GMod-BlenderLuaAnimationsAPIExport

An exporter that turns animations in Blender into the format used by JetBoom's Lua Animations API.

Lua202Updated 4 years ago
BU
buu342/PY-DuniaAnimationExtractor

A Python script for extracting animations from Dunia Engine games into a more usable format

Python51Updated 2 years ago
BU
buu342/buu342.me

No description provided.

C++01Updated 4 months ago
BU
buu342/N64-ReflectiveRegretPresentation

A presentation about Nintendo 64 development, given at Inércia 2021

C182Updated 4 years ago
BU
buu342/GMod-BuuBaseRedone

A complete rework of Buu342's SWEP Base, from the ground up.

Lua52Updated 5 months ago
BU
buu342/GML-N64TextureConverter

A Nintendo 64 Texture Converter

Game Maker Language232Updated 3 years ago
BU
buu342/GMod-MonsterMash

Monster Mash gamemode

Lua61Updated 7 months ago
BU
buu342/ACS-DoomWare

A wacky multiplayer minigame WAD for Zandronum

220Updated 4 years ago
BU
buu342/NPP-N64SyntaxHighlighter

N64 C Syntax Highlighter for Notepad++

C++130Updated 2 years ago
BU
buu342/binutils-n64Fork

Binutils but with some tweaks for the N64

00Updated 10 months ago
BU
buu342/FCT-JS_IndividualAssignmentArchived

No description provided.

C#10Updated 3 years ago
BU
buu342/GreatCircleSaveManagerFork

A program to make importing and exporting Indiana Jones and the Great Circle saves easier.

C#00Updated 1 year ago
BU
buu342/PY-MusicWorld_Sprite_Ripper

A sprite ripper and converter for Com2uS' 2007 game Music World.

Python12Updated 1 year ago
BU
buu342/ACS-Dominatrix

A highly configurable domination gamemode replacement for Zandronum, ZDaemon, and (G)ZDoom

30Updated 1 year ago
BU
buu342/FCT-BlokusDuoREC2018Archived

Blokus Duo game on an Arduino for the REC 2018 competition.

C10Updated 8 years ago
BU
buu342/ACS-EmoteSystem

An emote system for Multiplayer Doom (Zandronum)

31Updated 2 years ago
BU
buu342/Arduino-FrontIOVolume

Some code for an Arduino to simulate the volume keys on a keyboard

C++00Updated 1 year ago
BU
buu342/CPP-MemMapper

A mulitplatform tool for generating program memory maps.

C++30Updated 3 years ago
BU
buu342/PS2-OPLTheme_Edited

A custom edit to the default OPL theme.

00Updated 1 year ago
BU
buu342/N64-NRDC

A replacement for Nintendo's NRDC tool, used to register ROM headers.

C90Updated 4 years ago
BU
buu342/N64-SoundToolsExample

Example implementation of sound and music created with the N64 Sound Tools.

C30Updated 7 years ago
BU
buu342/UltimateDoomBuilderFork

Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)

00Updated 4 years ago
BU
buu342/N64-SoundTester

A sample ROM that allows you to switch out sample banks and tune them.

C111Updated 5 years ago
BU
buu342/libdragonFork

Open source library for N64 development.

C00Updated 2 years ago
BU
buu342/FCT-CGI_TP1Archived

An interactive fireworks display written in WebGL. My first evaluation for "Computação Gráfica e Interfaces" at FCT, 2019-2020.

JavaScript10Updated 6 years ago

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