Avahe Kellenberger
avahe-kellenberger
Software Engineer and Game Developer in the United States.
Languages
Top Repositories
A window manager written in Nim (In Development)
Personal dotfiles for my multiple systems.
Nim bindings to Chipmunk, a fast and lightweight 2D game physics library
Script to cycle through windows by application
Simple testing framework for Nim.
Personally customized dynamic window manager
Repositories
87A window manager written in Nim (In Development)
Simple testing framework for Nim.
API endpoint for https://ultimateframedata.com/
No description provided.
x11 wrapper for Nim
master branch, 2nd march 2024 version. for personal use only, dont pirate nintendo!!!111
No description provided.
Personally customized dynamic window manager
Modular cross-platform firmware for digital or mixed analog/digital game controllers
Nim bindings to Chipmunk, a fast and lightweight 2D game physics library
Haybox Build for GRAM Controllers.
Personal dotfiles for my multiple systems.
A SafeSet Implementation for Nim.
Highlights your character's path to its target tile and/or to the hovered tile
2D sequence implementation in Nim.
A skyline mod that enables manual choosing of desired input latency in Smash Ultimate, compatible with every online mode.
An application to drastically improve the training mode in Super Smash Bros. Ultimate.
No description provided.
Nim dependency manager (WIP)
Small zombie game written in Nim
Script to cycle through windows by application
No description provided.
A library for high-performance, modern 2D graphics with SDL written in C.
No description provided.
Nim port of https://github.com/mapbox/delaunator
No description provided.
No description provided.
B0XX Input Viewer written in Javascript using Electron and NodeJS
No description provided.
Website for flatzone.pro