Top Repositories
DLL and Injector for dumping UWP applications at run-time to bypass encrypted file system protection.
Online ARM assembler and emulator
A small study in hardware accelerated AoS reversal
Library for interfacing with SYSTEMAX's Easy Paint Tool Sai.
An Adobe After Effects sample project with Vulkan GPU acceleration
Tools, notes, and research related to reverse engineering the Decima Game Engine.
Repositories
63DLL and Injector for dumping UWP applications at run-time to bypass encrypted file system protection.
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Tools, notes, and research related to reverse engineering the Decima Game Engine.
No description provided.
Sega Saturn emulator
SIMD accelerated method to get the average color of an RGBA8 image
Library for interfacing with SYSTEMAX's Easy Paint Tool Sai.
vkfetch is a fetch-program that displays basic information about your vulkan-compatible graphic card(s)!
Linux USB driver and reverse engineering of PowerSaves3DS USB dongle for SPI transfers
SaiThumbs is a Windows Shell extension that will allow for quick image thumbnails for the .sai files produced from SYSTEMAX's PaintTool Sai.
A small study in hardware accelerated AoS reversal
Online ARM assembler and emulator
Fast, and parallel, fibonacci numbers
a JIT assembler for x86(IA-32)/x64(AMD64, x86-64) MMX/SSE/SSE2/SSE3/SSSE3/SSE4/FPU/AVX/AVX2/AVX-512 by C++ header
Xbox 360 Emulator Research Project
An open-source 3DS emulator project based on Citra.
Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2 and Atomiswave emulator
Minimal 2D raster render engine
qHilbert is a vectorized speedup of Hilbert curve generation using SIMD intrinsics
A small study in SIMD-accelerated point-in-triangle tests
An implementation of base85 encoding, which is more space-efficient than base64
An Adobe After Effects sample project with Vulkan GPU acceleration
Simple yet fancy CPU architecture fetching tool
A quick alternative to cksfv for generating and verifying CRC32 checksum files.
vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.
A Quick implementation of a Ring-buffer utilizing virtual memory
ImGui plugin for Unreal Engine
HandBrake's main development repository
An ARM dynamic recompiler.
Yet another AArch64 emitter