Alex Magomedoff
Silentor
Unity game developer
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Top Repositories
Some experiments with zone-based terrain generation
Tree generic data type + editor for Unity
Fast Binary Remote logging infrastructure
Prototype of Property<->UGUI bindings+converters (without allocations where possible) system
A simple, single file, implementation of a circular buffer in C#.
Learning project to Unity XR
Repositories
21Tree generic data type + editor for Unity
Prototype of Property<->UGUI bindings+converters (without allocations where possible) system
A simple, single file, implementation of a circular buffer in C#.
Learning project to Unity XR
Unity ingame cheat console
Game design info database for Unity + plain c# backend
2-3-4D cellular automata simulator+visualizer using Unity DOTS
My clone repository
Editor window for controlling build settings
No description provided.
Some experiments with zone-based terrain generation
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No description provided.
No description provided.
No description provided.
Fast Binary Remote logging infrastructure
Fluent Assertions is a set of .NET extension methods that allow you to more naturally specify the expected outcome of a TDD or BDD-style test. We currently use it in all our internal and client projects, and it is used in many open-source projects. It runs on .NET 3.5, 4.0 and 4.5 (Desktop and Windows Store), Silverlight 4 and 5 and Windows Phone 7.5 and later. It supports the unit test frameworks NUnit, XUnit, MBUnit, Gallio, NSpec and MSpec.
Training project - simple Minecraft-like online multiplayer game
NLog - Advanced .NET and Silverlight Logging
Test
No description provided.