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Experimental Dreamcast emulator written in Zig
Multiplayer MTG Limited Simulator
Compression for browsers' localStorage. Alternative to lz-string written in Zig.
Render high quality custom MTG cards. Instance available at www.mtgrender.tk
Experiments in rendering using Vulkan and hardware accelerated Raytracing
Character builder for The Slormancer
Repositories
61Experimental Dreamcast emulator written in Zig
Multiplayer MTG Limited Simulator
Compatibility list for Deecy dreamcast emulator
Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library. The fork is used for experimenting how things works and searching for improvements to make updating less painful.
Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new
USB-host-side API for host-mode DreamPicoPort
Compression for browsers' localStorage. Alternative to lz-string written in Zig.
Render high quality custom MTG cards. Instance available at www.mtgrender.tk
Zig build package and bindings for GLFW
Cross-platform graphics lib for Zig built on top of Dawn native WebGPU implementation.
Zig build package and bindings for https://github.com/ocornut/imgui and optional extras.
FLAC decoder for Zig
arm7 emulator
Zig build package and wrapper for https://github.com/mackron/miniaudio
Experiments in rendering using Vulkan and hardware accelerated Raytracing
Character builder for The Slormancer
All of the JSON data files and card images that the FCV utilizes for Frosthaven
TIS100 Emulator
No description provided.
No description provided.
No description provided.
Unofficial Zig bindings for lz4
Homepage
Dreamcast documentation and source code for bare metal coding
Generic pool & handle implementation for Zig.
System libraries and headers for cross-compiling zig-gamedev libs & sample apps
Python implementations of cryptographic attacks and utilities.
A list of useful payloads and bypass for Web Application Security and Pentest/CTF
Main monorepo for @zig-gamedev libs and example applications
Accompanying documentation that were used in the Dolwin development process