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浅墨(毛星云)

QianMo

Game Programmer

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C++30%C#26%GLSL13%ShaderLab13%JavaScript9%HTML4%Smalltalk4%

Top Repositories

Repositories

37
QI
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

2.7k533Updated 5 hours ago
bookcgebookgame-developmentgame-programminggraphics-programmingnotespdfreal-time-renderingrenderingstudy-notes
QI
QianMo/GPU-Pro-Books-Source-Code

:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

GLSL700352Updated 6 hours ago
book-source-codegame-developmentgpu-progpu-programminggraphics-programmingrenderingshader
QI
QianMo/Unity-Design-Pattern

:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

C#4.6k1.0kUpdated 7 hours ago
bridge-patterncommand-patterncsharp-design-patternscsharp-resourcesdesign-patterndesign-patternsfacade-patternfactory-patterngame-developmentgame-programminggame-programming-patterniterator-patternmediator-patternmemento-patternpool-patternsingleton-patternunityunity-design-patternunity3dvisitor-pattern
QI
QianMo/Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9.9k1.8kUpdated 7 hours ago
blogbookbookscgebookebooksgame-developing-notesgame-developmentgame-programmergame-programminggpu-programminggraphicsnotesreal-time-renderingrealtime-renderingrenderingshaderstudy-notes
QI
QianMo/Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML3.8k1.1kUpdated 9 hours ago
graphicsgraphics-programmingreal-time-renderingrenderingrendering-3d-graphicsrendering-engine
QI
QianMo/Awesome-Unity-Shader

:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

ShaderLab4.3k1.1kUpdated 17 hours ago
awesomegraphics-programmingposteffectshadershaderlabunityunity-shaderunity3d-shader
QI
QianMo/Unity-Shader-Resources-List

:clipboard: Unity Shader相关学习资源与链接珍藏 | A list of amazing resources for learning shader writing in Unity.

17567Updated 17 hours ago
awesome-listcomputer-graphicsshader-resourceshadersunityunity-cg-shadersunity-documentationunity-shaderunity-standard-shaderunity-wikiwriting-shaders
QI
QianMo/X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C#3.5k707Updated 20 hours ago
blurblur-imageeffectgame-developmentglitchglitch-artglitch-effectgraphics-programmingimage-effectimage-effectspost-processingposteffectrealtime-renderingrenderingshadershaderlabunityunity-shaderunity3dunity3d-plugin
QI
QianMo/GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

C++1.1k454Updated 2 days ago
book-source-codeglslgpugpu-gemsgpu-programminggraphicshlslrenderingshader
QI
QianMo/PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

2.0k374Updated 3 days ago
ebookgame-developmentpbrphysically-based-renderingreal-time-renderingshaderwhite-paper
QI
QianMo/Unity3D-Script-Library

A Script Library of Unity3D

C#2623Updated 2 weeks ago
QI
QianMo/OpenCV3-Intro-Book-Src

:blue_book:《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code

C++1.8k937Updated 2 weeks ago
book-source-codec-plus-plusopencv
QI
QianMo/Unity-Entitas-Framework-Usage

Unity下ECS框架"Entitas"的上手使用与实用性测试 | A Trip to The Entity–Component–System(ECS) Framework 'Entitas' in Unity

C#2618Updated 1 month ago
QI
QianMo/X-PostProcessing-Gallery

Gallery Database for X-PostProcessing Library

2322Updated 1 month ago
QI
QianMo/READMEFork

README文件语法解读,即Github Flavored Markdown语法介绍

1118Updated 1 month ago
QI
QianMo/Direct3D-Win32-Book-Src-Code

《Windows游戏编程之从零开始》配套源代码 |《Dream Journey: Windows Game Programming From Scratch》 book source code

C++21692Updated 1 month ago
QI
QianMo/UE4-FPS-Game

A First Person Shooter Game Practice Project Using Unreal Engine 4.15 with C++

C++3222Updated 1 month ago
QI
QianMo/Stock-Value-Calculator

:chart_with_upwards_trend:一个最初版本花10分钟写出来的,供自己使用的Unity下的股票风控比率计算工具。

C#2621Updated 1 month ago
QI
QianMo/UE4-Building-Escape

A Practice Game Project Using Unreal Engine 4.15 with C++

C++1722Updated 3 months ago
QI
QianMo/UE4-Tank-Game

A Tank Battle Game Practice Project Using Unreal Engine 4.15 with C++

C++2721Updated 4 months ago
QI
QianMo/UE4-Battery-Collector

A Practice Game Project Using Unreal Engine 4.15 with C++

C++4127Updated 4 months ago
QI
QianMo/Unity-Mobile-Shader

Ready for Use Unity Mobile Shaders

ShaderLab11657Updated 5 months ago
dissolvedissolve-shadermobile-shadershadersunity-mobile-shadersunity-shader
QI
QianMo/NPR-Cartoon-Shader-Library

NPR-Cartoon-Shader-Library for Unity3D

ShaderLab8040Updated 5 months ago
QI
QianMo/Unity-Shader-Superb-Practice

Unity-Shader-Superb-Practice

GLSL8333Updated 6 months ago
QI
QianMo/free-programming-books-zh_CNFork

:books: 免费的计算机编程类中文书籍,欢迎投稿

JavaScript173114Updated 7 months ago
QI
QianMo/Resources-for-Writing-Shaders-in-UnityFork

For the UNITE Boston 2015 talk titled Writing Shaders: YOU can do it!

1817Updated 11 months ago
QI
QianMo/Unity-StrangeIOC-Framework-Usage

Unity下IOC框架“StrangeIOC”的上手使用与实用性测试 | A trip to The Unity IoC/Binding Framework 'StrangeIOC'.

C#2316Updated 11 months ago
QI
QianMo/Unity-Mirror-Reflection-Example

Unity3D Mirror Reflection Example||Unity3D镜面反射实现示例

JavaScript2325Updated 1 year ago
QI
QianMo/Unity-Shader-From-Scratch

Re-understanding of Shader

GLSL1417Updated 2 years ago
QI
QianMo/kbengine_unity3d_warringFork

This client-project is written for kbengine(a MMOG engine of server)

Smalltalk99Updated 2 years ago

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