Uwe Schächterle
PascalCorpsman
Embedded software architect, Lazarus enthusiast
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Top Repositories
Playable clone of the legendary Atomic Bomberman including Network and Ai https://en.wikipedia.org/wiki/Atomic_Bomberman
Collection of small and easy to understand mini projects that are too big to be a example and to small to be a real project
FPC Port of DOOM
Free Pascal static code analyser for Free Pascal and Lazarus Projects
Collection of useful and mostly non trivial examples that can be used to start own projects
Multiplayer Tower Defense clone, with max configurability
Repositories
35Playable clone of the legendary Atomic Bomberman including Network and Ai https://en.wikipedia.org/wiki/Atomic_Bomberman
Config files for my GitHub profile.
Multiplayer Tower Defense clone, with max configurability
Collection of small and easy to understand mini projects that are too big to be a example and to small to be a real project
Collection of useful and mostly non trivial examples that can be used to start own projects
Tool to keep track of files on different locations
TETRIS clone with a sand simulation engine
Colletion of applications usefull for teaching and learning
A curated set of my research and experiments, re-evaluating ideas from books, videos, and discussions across diverse topics.
Tool that reads in a .lpi file and stores all Project files into a given new folder (for Release)
Free Pascal static code analyser for Free Pascal and Lazarus Projects
Multi user password manager for Linux and windows
FPC translation of The Coding Train youtube applications.
Queued copying tool, with ability to sync folders
ntools is a toolchain to easy share files between computers that are part of at lest on same network (LAN)
Corpsman Cache Manager is a multiplattform geocache managing tool (compareable to GSAK or c:geo) for desktop PC's.
FPC Port of DOOM
Unit files for building Free Pascal and Delphi applications using the SDL2 library
Thumbnail viewer for Lazarus Freepascal
Loop interpreter
Content for published youtube videos
Repository that holds all gaming data (Maps, Graphics, ...) for Config TD
AI: Implementing Score4 (Connect four) in functional and imperative languages
The Physics engine that accompanies the book "Game Physics Engine Design" rewritten in FreePascal
Implements a 3D physics engine using FreePascal
Downgrades a .lpi file to be loadable with "old" lazarus versions
Biological evolution simulator
Reimplementation of the Java Greenfoot Framework in Lazarus
Lightweight Networking library written in Free Pascal.
This is the "reverse" Project to ProjectCollector it stores back all files from a folder to their relative source folders