Marijn Suijten
MarijnS95
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Showcasing how to render to multiple Kotlin/Java `Surface`s from `glutin`
Publish DSMR P1 telegrams acquired over IEC62056-21 to MQTT
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
EVSEMaster Home Assistant Integration
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Repositories
304This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
No description provided.
EVSEMaster Home Assistant Integration
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Custom Home Assistant integration to get values from a Ecoflow PowerOcean
Python implementation of the EVSEMaster app
Windows Open and Save dialogs in Rust using winapi
No description provided.
Qualcomm mainline status
No description provided.
Rust bindings for the WebView2 COM APIs
Utility libraries for Vulkan developers
Safe, fast, small crypto using Rust
Rust bindings for DirectStorage
fast ip -> country lookup using asn database
No description provided.
Engineering specs for DirectX features.
Publish DSMR P1 telegrams acquired over IEC62056-21 to MQTT
Showcasing how to render to multiple Kotlin/Java `Surface`s from `glutin`
rust stackful generator library
Startup code for android binaries
A low-level library for OpenGL context creation, written in pure Rust.
Provides an enum with every valid Direct Rendering Manager (DRM) format fourcc
No description provided.
A refreshingly simple data-driven game engine built in Rust
Cross-platform, safe, pure-rust graphics api.
Cross compile rust to any platform
Automatically generated code; see the `objc2` project for details.
wayland-info but intended for computers rather than humans.
Rust library for build scripts to compile ISPC code into a Rust library