Kojo Bailey
KojoBailey
Modder and Reverse Engineer, looking to land a career in Software Engineering and/or Game Development!
Languages
Repos
71
Stars
19
Forks
1
Top Language
C++
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Top Repositories
A handler for UsmToolkit to make the conversion process quicker and easier.
An improvement of the original Samurai vs Zombies Defense 2, with many changes and additions!
010 Editor templates for NUCC data.
A C++23 library for parsing the binary data of files and whatnot both easily and cleanly.
Implementation of some algorithms in Assembly, for learning purposes.
A Rust wrapper for JoJoAPI.
Repositories
71A command-line calculator, written in OCaml.
Wow he is literally me
An improvement of the original Samurai vs Zombies Defense 2, with many changes and additions!
Simple command-line calculator, written in Haskell.
010 Editor templates for NUCC data.
A calculator for fibonacci terms, programmed in x86 assembly and wrapped in C++.
A C++23 library for parsing the binary data of files and whatnot both easily and cleanly.
Calculations for linear regression, implemented in Rust.
Calculations for linear regression, implemented in Haskell.
No description provided.
Implementation of some algorithms in C/C++, for learning purposes.
Implementation of some algorithms in Assembly, for learning purposes.
JSON library for de/serialising CyberConnect2's NUCC data structures.
Rust library providing an interface for the CyberConnect2 "nuccBinary" data structures.
A JoJoAPI plugin that merges data for simpler and more compatible modding of JJBA ASBR.
No description provided.
A Rust wrapper for JoJoAPI.
Rust library for de/serialising CyberConnect2's nuccBinary formats to and from binary-encoded data.
Rust library for deserialising (reading) and serialising (writing) CyberConnect2 XFBIN files.
A C++ plugin for JoJoAPI that allows the merging of XFBIN data for mods that are more compatible with each other and easier to create.
Modding API for Plants vs. Zombies Game of the Year on Steam
Place for me to learn and play around with OpenGL in C++.
My config for Neovim, using Lua.
Implemetation of some algorithms in Rust, for learning purposes.
Haskell script to convert numbers to polynomials of any base.
Visual Wave editor for SvZ2 Kaizen, created in Godot.
An implementation of simple XOR encryption in C++.
Vim-fork focused on extensibility and usability
A handler for UsmToolkit to make the conversion process quicker and easier.
No description provided.