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KabalMcBlade
I'm from Italy but I live in UK. This GitHub page is about learning stuff for fun.
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Vulkan Render Engine
ECS-API is a ECS API framework, built to be very performing yet lightweight and easy to use
ECS powered game engine using Vulkan API
Eos is a memory manager which allow you to better control the flow of your program and avoid any allocation at runtime
Tiny optimized math framework game oriented
GOAP implementation strong A* based
Repositories
9Vulkan Render Engine
ECS powered game engine using Vulkan API
ECS-API is a ECS API framework, built to be very performing yet lightweight and easy to use
Tiny optimized math framework game oriented
Eos is a memory manager which allow you to better control the flow of your program and avoid any allocation at runtime
GOAP implementation strong A* based
A snapshot of our - Keen Studio - Enshrouded game - vulkan backend code
Header only C++11 tiny glTF 2.0 library
Examples and demos for the new Vulkan API