Jiehan Wang
JerryJiehanWang
CG is cool.
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17Unified framework for robot learning built on NVIDIA Isaac Sim
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
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Final project for CS184, Berkeley
A PyTorch Library for Accelerating 3D Deep Learning Research
PointNet and PointNet++ implemented by pytorch (pure python) and on ModelNet, ShapeNet and S3DIS.
Implementation of the research paper Least Squares Conformal Maps for Automatic Texture Atlas Generation
Open3D: A Modern Library for 3D Data Processing
4D Spatio-Temporal Semantic Segmentation on a 3D video (a sequence of 3D scans)
Slightly modified version of libE57 to make it work on Linux
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learn some cool stuff