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XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
A data system for Unity suitable for RPG games
Personal wrapper for OpenGL and basic game functionality around SFML
Game graphics and animation engine in C++ made at DePaul University over several months
A clone of Space Invaders for Windows written in C# using design patterns
Open-source game being made with SF3DEW
Repositories
10XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
A data system for Unity suitable for RPG games
Personal Website
A clone of Space Invaders for Windows written in C# using design patterns
Game graphics and animation engine in C++ made at DePaul University over several months
A Unity3D script that plays audio in specified channels
Open-source game being made with SF3DEW
Automatically exported from code.google.com/p/reveal-the-game
Miscellaneous scripts and other code that make Unity even easier to use.
Personal wrapper for OpenGL and basic game functionality around SFML