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GraphicsEnthusiast

CS Undergraduate Student at HFUT.

Languages

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Top Repositories

Repositories

44
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GraphicsEnthusiast/DreamRender

My offline renderer for learning.

C14412Updated 1 week ago
computer-graphicsoffline-renderingopenglpath-tracingphysically-based-renderingrenderingvolume-rendering
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GraphicsEnthusiast/etx-tracerFork

Physically-based CPU and GPU ray-tracer

00Updated 1 month ago
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GraphicsEnthusiast/GraphicsEnthusiast

No description provided.

00Updated 3 months ago
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GraphicsEnthusiast/Nori-CPU-RendererFork

My own physically-based renderer built upon Nori with extended functionalities.

00Updated 4 months ago
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GraphicsEnthusiast/SoftRenderFork

A soft-render for learning

00Updated 4 months ago
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GraphicsEnthusiast/rendererFork

A shader-based software renderer written from scratch in C89

00Updated 4 months ago
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GraphicsEnthusiast/OptiXRender

My undergraduate graduation project.

C++70Updated 5 months ago
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GraphicsEnthusiast/GLSL_PathTracing

OpenGL片元着色器里写的路径追踪

C++40Updated 5 months ago
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GraphicsEnthusiast/wave_tracerFork

A wave-optical path tracer

00Updated 6 months ago
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GraphicsEnthusiast/AtrcFork

My path tracer

00Updated 7 months ago
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GraphicsEnthusiast/SPPM-CPU-OptimizationFork

A CPU-optimized version of stochastic progressive photon mapping (SPPM).

00Updated 7 months ago
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GraphicsEnthusiast/MyPathTracingRender

raytracing三部曲的改版

C++50Updated 9 months ago
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GraphicsEnthusiast/OpenGL-IMGui-Docking-CMake-TemplateFork

A CMake template of the IMGui Docking Branch, with OpenGL3 and GLFW.

00Updated 1 year ago
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GraphicsEnthusiast/scratchapixel-codeFork

No description provided.

00Updated 1 year ago
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GraphicsEnthusiast/gpu-pathtracerFork

physically based path tracer on gpu

00Updated 1 year ago
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GraphicsEnthusiast/hitchhikersscatterFork

Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering

00Updated 1 year ago
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GraphicsEnthusiast/libbsdfFork

Library for BSDF, BRDF, and BTDF

00Updated 1 year ago
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GraphicsEnthusiast/ZillumFork

CPU Physically Based Renderer [2020-]

00Updated 1 year ago
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GraphicsEnthusiast/nano-kazenFork

cpu path tracer

00Updated 1 year ago
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GraphicsEnthusiast/SelasFork

Offline renderer used for my blog posts

00Updated 1 year ago
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GraphicsEnthusiast/KiRaRayFork

KiRaRay is a simple interactive ray-tracing renderer using OptiX7/8.

00Updated 1 year ago
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GraphicsEnthusiast/CustomRayTracingFork

Path Tracing with Unity RayTracing Shader

00Updated 2 years ago
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GraphicsEnthusiast/tungstenFork

High performance physically based renderer in C++11

00Updated 2 years ago
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GraphicsEnthusiast/kumoFork

学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结构

00Updated 2 years ago
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GraphicsEnthusiast/raidenFork

教育意义;基于物理的渲染器;闲着没事造轮子

00Updated 2 years ago
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GraphicsEnthusiast/pbrt-v2Fork

Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

00Updated 2 years ago
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GraphicsEnthusiast/AyaRayFork

A Modern C++ Windows-platform physically based renderer.

00Updated 2 years ago
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GraphicsEnthusiast/fun-with-computer-graphicsFork

This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.

00Updated 2 years ago
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GraphicsEnthusiast/pbrt-v4Fork

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

00Updated 2 years ago
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GraphicsEnthusiast/pbrt-v3Fork

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

00Updated 2 years ago

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