Faraz Shaikh
FarazzShaikh
Freelance Senior Graphics Programmer & Technical Artist | WebGL, ThreeJS, 8th Wall, React | Maintainer @pmndrs
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Repos
50
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2.5k
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194
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JavaScript
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Top Repositories
🧩 Extend Three.js standard materials with your own shaders!
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
A collection of GLSL noise functions for use with WebGL with an easy to use API.
🍰 Bake your Three.js shaders or materials into textures!
Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games
A paper-thin (~800 bytes) and position-aware wrapper for ThreeJS in React.
Repositories
50🧩 Extend Three.js standard materials with your own shaders!
🍰 Bake your Three.js shaders or materials into textures!
Dump of `/net/hu-omap/fs/sda0/opt/hmi/ID5/data/ro/j29/id6l/` from 2024 A90 (J29) Toyota Supra headunit (NBT EVO)
Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
A paper-thin (~800 bytes) and position-aware wrapper for ThreeJS in React.
A collection of GLSL noise functions for use with WebGL with an easy to use API.
Simple CPU gradient noise library. Now with fBm!
JavaScript 3D Library.
Personal portfolio site of Faraz Shaikh.
A centralized location for my WebGL and other demos.
🥉 useful helpers for react-three-fiber
⚠️ A very extremely WIP visual effects engine for Three.js and react-three-fiber.
🌋 React-first components GUI
🎮 Turns GLTFs into JSX components
Create multi-pass shaders in ThreeJS, intuitively.
A Collection of MDX Components.
No description provided.
A tiny little drawing app.
A Sci-Fi Survival Shooter, made entirely using the DOM and JavaScript
[Work In Progress] A terminal emulator for the web.
Simple Animations is a simple abstraction of the React Native Animated API.
Personal blog site of Faraz Shaikh.
📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser
Materials from an Online Session of Javascript.
A dead simple way to call WebAssembly form your script.
Multiple scenes, one canvas! WebGL Scissoring implementation for React Three Fiber.
🇨🇭 A React renderer for Three.js
A build tool for TypeScript libraries.
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.