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70Reproduce wgpu surface crash with multiple encoders.
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An interoperability layer between wgpu and oidn
Pathfinding using Polyanya
An artist-friendly skybox generator wrapping the glTF IBL Sampler
Sampler to create the glTF sample environments
SDL3 bindings for Rust
Low level Rust bindings for SDL 3
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A rust cross-platform deterministic skeletal animation runtime library, based on ozz-animation.
Vulkan bindings for Rust
Safe and portable GPU abstraction in Rust, implementing WebGPU API.
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A refreshingly simple data-driven game engine built in Rust
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Fast AABB rendering plugin for Bevy Engine.
Rust bindings for Oboe high-performance audio IO Android library
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A preliminary prototype implementation of animation primitives for Bevy
Hosting for wgpu.rs website
A terrain rendering plugin for the bevy game engine.
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The source files for the official Bevy website
Simple profiler scopes for wgpu using timer queries
A fast BVH using SAH in rust
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A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.