Donitzo
A jack-of-all-trades researcher, programmer and game developer from Finland. I especially love building things with JavaScript+Three.js, and Godot.
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Top Repositories
A simple portal system for viewport-based portals in Godot 4.
Multicolored dithering shaders for Godot 4.
A more robust Python-based process to extract AI-generated pixel-art
A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)
A highly customizable real-time volume renderer for three.js
A smart, folder-aware sprite packer for Godot and PixiJS. Split, pack, and convert multi-res tilesets and SVG layers into spritesheets and native Godot sprites.
Repositories
18A simple portal system for viewport-based portals in Godot 4.
Canvas Draw 2D is an online vector graphics editor for creating JavaScript 2D Canvas code.
A smart, folder-aware sprite packer for Godot and PixiJS. Split, pack, and convert multi-res tilesets and SVG layers into spritesheets and native Godot sprites.
A more robust Python-based process to extract AI-generated pixel-art
Multicolored dithering shaders for Godot 4.
A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)
A highly customizable real-time volume renderer for three.js
A Blender project for batch generating and rendering spinning Asteroids.
Procedural 2D rock fracture generator that produces and exports game-ready chunked, breakable rocks.
A simple and lightweight dependency free sound system for vanilla Javascript
WIlazyP
Blender-to-Godot toolchain for baking materials into vertex colors for Godot
No description provided.
A small ADSR sequencer based on the Web Audio API.
A simple Python script to convert point clouds to rough 3D landscape tiles.
A customizable Game Controller to Keyboard/Mouse mapper with Analog to Pulse-Width Modulation
Server rider VR is a VR game created for js13k 2020
A simple python script controlling speaker volume during sleep.