Chris Biscardi
ChristopherBiscardi
Rustlang and Rustlang accessories
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Gatsby+MDX • Transformers, CMS UI Extensions, and Ecosystem Components for ambitious projects
Examples of using gatsby themes
A minimal gatsby-mdx starter that only tries to set up config to work in src/pages.
Content for christopherbiscardi.com
Repositories
380No description provided.
A refreshingly simple data-driven game engine built in Rust
extremely incoherent fever dream
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A simple, configurable, blazingly fast noise library built for and with Bevy.
Pathfinding on NavMeshes for Bevy
A fast BVH using SAH in rust
Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.
Pathfinding using Polyanya
Powerful and flexible mid-level audio engine for games and other applications
Input manager for Bevy.
Head-related transfer function (HRTF) node for Firewheel
A sprouting integration of the Firewheel audio engine
A minimal gatsby-mdx starter that only tries to set up config to work in src/pages.
Examples of using gatsby themes
No description provided.
Blender glTF 2.0 importer and exporter
No description provided.
Content for christopherbiscardi.com
A minimal example of updating a material's field
Axum Session Management Libraries that use Sqlx
A collection of Bevy assets, plugins, learning resources, and apps made by the community
ECS-driven 2D and 3D physics engine for the Bevy game engine.
No description provided.
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dotfiles yo
Gatsby+MDX • Transformers, CMS UI Extensions, and Ecosystem Components for ambitious projects
No description provided.
No description provided.