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Editor and Runtime modules that aim to add some Digital Audio Workstation capabilities to Unreal Engine 5, requires Unreal Editor 5.4
A small plugin that allows using Sfizz as a Synthesizer within Unreal and Metasounds, deisgned for Unreal 5.4+ with Harmonix plugin
A simple plugin that adds additionial blueprint switch statement nodes
A metasound mixer that lets you specify the desired number of inputs using Unreal 5.6's new "Configurable Nodes" feature.
Real time midi device input into metasounds, and a few other QOL improvements
ChucK in Unreal Engine updated to unreal 5.5, with support for Harmonix Midi
Repositories
21A metasound mixer that lets you specify the desired number of inputs using Unreal 5.6's new "Configurable Nodes" feature.
Real time midi device input into metasounds, and a few other QOL improvements
Collection of UE validators that are useful for all projects.
A small plugin that allows using Sfizz as a Synthesizer within Unreal and Metasounds, deisgned for Unreal 5.4+ with Harmonix plugin
Editor and Runtime modules that aim to add some Digital Audio Workstation capabilities to Unreal Engine 5, requires Unreal Editor 5.4
Load images and GIFs into Unreal at runtime without hitches
A simple plugin that adds additionial blueprint switch statement nodes
No description provided.
A metasound node version of Epic's Modular Synth component, can be used with the Harmonix Plugin midi-stream datatype.
An Unreal plugin that adds markdown as an asset type. This lets you embed documentation directly into your project.
No description provided.
ChucK in Unreal Engine updated to unreal 5.5, with support for Harmonix Midi
Unreal Engine MASS Example Project
A minimal test repository for audio switching device testing PR
A simple camera system that can track multiple objects while zooming in and out to keep them all in view
Unreal plugin that creates Fusion samples patch assets from SFZ and Decent Sampler presets
USB Midi plugin wrapper
A limiter maximizer node for Unreal Metasounds
An implementation of the missing fundamental effect in a metasound node.
Adds midi tracks to Unreal MovieSequencer, uses the Harmonix plugin
EIK (Epic Online Services Integration Kit) is a plugin that enables seamless integration between Epic Online Services (EOS) and Unreal Engine. The plugin provides access to the EOS SDK (Software Development Kit) within Unreal Engine, allowing developers to easily implement features such as matchmaking, achievements, leaderboards, and more.