103 results for “topic:zenject”
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
Dependency Injection for Unity
Zenject 7 - Game example (WIP)
Programmer friendly framework to build RPG style games on Unity engine.
A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)
Incremental simulation with expandable progression systems, persistent economy, and retention-focused meta design for mobile free-to-play titles.
SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Concern, Composition over Inheritance, Maximize Cohesion, Minimize Coupling, and Dependency Injection(via Exzenject) principles in Unity.
Core Framework for Unity
Beautiful mobile puzzle
Aspid.MVVM is a powerful, high-performance MVVM framework for Unity, eliminating reflection, minimizing GC allocations, and removing boilerplate code for faster, streamlined development.
🎡 InversifyJS framework to manage dependencies elegantly.
Inventory Tetris + UI MVVM A grid-based inventory system inspired by games like Escape from Tarkov and Diablo.
Scalable city building game demonstrating enterprise-grade architecture with persistent state management, generic systems, and data-driven design for rapid feature expansion.
Hands-on Example for UniRx, UniTask, Extenject. (Bonus: VContainer)
A basic slots machine game done in 5 days using Dependency Injection (Zenject), an Events System and wrote some Unit Tests. Pretty clean code architecture too.
Modular Zenject-based Unity template with built-in architecture, services, — ready for mid-core or hybrid-casual projects.
Runtime-Extendible Object Pooler for unity .
A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.
Pokemon Tactical Role Play is a 3D auto-battler and decision-making powered by Utility AI.
The MVVM pattern core implemented for Unity3d
Code sample for using Extenject to preload Addressables
Test task (2023). A 3D conveyor-style game with inverse kinematics, where the character collects specific fruits to complete level objectives.
Test task (2023). A casual ball-shooting game where players split mass, shoot at targets to clear the path, spread area effects, and reach the final house.
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
A small memory game written in Unity with an MVC architecture using Zenject and UniRx.
IndieInject — это легковесный и простой в использовании фреймворк для внедрения зависимостей (DI) в Unity, разработанный специально для небольших проектов и быстрых прототипов. Этот фреймворк идеально подходит для создания игр для платформ, таких как Yandex Games, Poki, Crazy Games, Google Play, Apple Store и Ru Store.
Game based on the movie "Cube". The protagonist wakes up inside a giant cubic room, entirely consisting of cubic modules that are constantly in motion. Overcoming obstacles and traps, apparently, he will not only have to get out to freedom, but also remember his life before being placed in the Cube.
A Unity Menu Framework using Dependency Injection, inspired by MenuSystem & Zenject.
Spurned Demon 2D Metroidvania