1,019 results for “topic:unreal”
An attempt to make Unreal Engine 4 projects more consistent
Universal Unreal Engine VR Mod (4.8 - 5.4)
Blender addons that improve the game development workflow between Blender and Unreal.
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
lua dev plugin for unreal engine 4 or 5
Design-agnostic node system for scripting game’s flow in Unreal Engine
Houdini Engine Plugin for Unreal Engine.
HL2-style, classic FPS movement for Unreal Engine implemented in C++
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Unreal Engine 4 C++ examples
V1, Mirror Classic. V2, Mirror Engine: Join Discord for access.
Game Development & Unreal Engine Programming Guide
Scalable, event-driven, deep-learning-friendly backtesting library
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
Repo to gather all Gameplay Ability System content for UE4
A git setup example with git-lfs for Unreal Engine 5 (and 4) projects.
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
Mod manager for universal game mods
Collection of Unreal 4 Tutorials & Experiments.
The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.
Unreal Engine 4: Smooth voxel terrian example
Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure
A bunch of game servers I use, dockerised
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
Skeletal Based GPU Crowds for UE5 🚀
An open-source game launcher for your games
Maybe the world's fastest logging library. Lightweight & industrial-grade, battle-tested in Honor of Kings. C++/Java/C#/Kotlin/TS, Unity/Unreal/HarmonyOS. 可能是全球最快的日志库——轻量级且工业级,源自《王者荣耀》,支持多语言多平台
Lightweight WebRTC SDK for UnrealEngine's PixelStreaming
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)