6 results for “topic:unity-relay”
An online multiplayer word game platform where players compete in word guessing games (Like Wordle). Implemented Unity Netcode for network connections, game state synchronization, and real-time player interactions. Features include quick sign-in, lobby creation, real-time game sync, and data management through Supabase.
An Open-Source Cross-Reality tool to Augment Live-Streaming Remote Classes
Implementation of concurrent racing videogame listen server architecture and centralized control architecture using Relay with Netcode for GameObjects framework
A server-authoritative 3D multiplayer FPS built with Unity Services (Lobby, Relay, NGO), featuring host-controlled AI bots synchronized across the network using a hybrid FSM–Behavior Tree architecture.
Backend to support Discord Activities created with the Unity game engine
Unity WebGL game client for Aquilosaurios, featuring real-time multiplayer powered by Relay. Includes fast-paced party-style minigames, matchmaking, and a lightweight UI. Developed for the Software Architecture (ARSW) course at the Escuela Colombiana de Ingeniería Julio Garavito.