713 results for “topic:texture”
Smooth asynchronous user interfaces for iOS apps.
Console-based GLSL Sandbox for 2D/3D shaders
open Multi-View Stereo reconstruction library
Huge library of matcap PNG textures organized by color
Simple WebGL Fragment Shader Editor
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Simple tool to load GLSL shaders on HTML Canvas using WebGL
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
Android OpenGL 2.0 application to view 3D models. Published on Play Store
Utility to combine color channels from different textures into a single output.
Pre-trained models, data, code & materials from the paper "ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustness" (ICLR 2019 Oral)
[CVPR 2024] Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models, a no lighting baked texture generative model
GPU Texture Generator
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
Project Page of 'GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction' [CVPR2019]
A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed, Snapchat and Skydio drones. 2 scientific references.
ROM Properties Page shell extension
A friendly web-component for writing and rendering shaders.
A introduction into creating shaders for Unity
A simple program that converts images into normal maps
IQA: Deep Image Structure and Texture Similarity Metric
Destructible terrain in Unity
#NVJOB Simple Water Shaders. Free Unity Asset.
3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation
🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve
Generate animated noise texture with grained.js
Import glTF 2.0 in Unreal Engine 4 & 5
A library that gains Texture(AsyncDisplayKit) more power in Swift.
[CVPR 2025] MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D
:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.