4 results for “topic:tbn”
TBNv2: Convolutional Neural Network With Ternary Inputs and Binary Weights
A Unity HLSL implementation of parallax occlusion mapping with self-shadowing. Includes support for steep parallax, self-shadowing, normal mapping, roughness and metallic surfaces— all rendered in the Built-in Render Pipeline.
A video feature extractor using the epic fusion model
A 2D & 3D rendering engine using OpenGL bindings.