42 results for “topic:solong42”
So long is a game development project at 42. This project focuses on creating a game in C using the Minilibx library
A project involving the creation of a small 2D game. Coded in C with MinilibX library
Projet SoLong - école 42
Tester about the so_long project of 42school
A small 2D game
And thanks for all the fish! -----------> Este proyecto es un pequeño juego en 2D. Está diseñado para hacerte trabajar con texturas y sprites y algunos otros elementos básicos de jugabilidad.
Map generator editor for so_long
Repo to 42 so long project
so_long: 2D game made in minilibx_lib for 42school cursus
Create a vibrant 2D game using Minilibx in C. Minilibx's simplicity streamlines graphics programming, offering a focused platform for dynamic game development. Unleash creativity with pixels, windows, and user interactions, mastering 2D game design effortlessly.
So_long (42cursus), The purpose of this project is to make a small 2D game implemented using MiniLibX library
This project is a simple 2D game designed to make you use textures, sprites and some basic gameplay elements.
Creémos un juego 2D con la libreria minilibx!
[42 Cursus] Small 2D Game made using the MiniLibX Graphics Library
This game was created as part of the 42 curriculum and showcases a range of exciting features and technical implementations.
simple 2D game developed in C using the MiniLibX graphical library. The goal is to navigate a character through a map, collect all required items, and reach an exit. with some Rules; This project covers map parsing & validating (.ber files), rendering sprites, handling keyboard events for player movement; Graphics: AppKit, OpenGL, MiniLibX.
So Long 42 Project - First graphic project using the MiniLibX
My so_long project at 42 Perpignan
so_long é um projeto da 42 que consiste em criar um jogo 2D simples utilizando a MiniLibX. O jogador explora um mapa, coleta itens e alcança a saída. O foco está na lógica, validação de mapas e renderização gráfica.
No description provided.
Online Visual Map Maker for the so_long project of the 42 school. just design your map and export it to your project
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
This is where im going to update and release all my proyects, programming skills and my own trayectory from 42cursus Málaga..
So Long is a game developed in C using the MLX42 graphical library. The game challenges players to collect all water drops and reach the exit without being caught by enemies. The game maps are stored as .ber files, and the project includes a variety of functionalities such as enemy and player movement, map validation, and drawing functions.
A simple 2D game using the MLX42 library.
2D game | so_long for 42cursus
This project brings a fun and quirky twist to the classic Solong game built for the 42 Network. Your objective? Help a mischievous shark collect soccer balls, dodge pesky monkeys, and ultimately escape!
A 2D game built in C with MiniLibX for the 42 School curriculum. Collect all items, avoid enemies, and reach the exit. Focuses on graphics rendering, event handling, and map validation, featuring clean architecture, memory safety, and a bonus version with animations and enemies.
A simple 2D game built with MiniLibX
This project consists of building a very small 2D game with textures, sprites. And some very basic gameplay elements.