72 results for “topic:sokol”
Zig bindings for the sokol headers (https://github.com/floooh/sokol)
Minimal modern efficient cross platform 2D graphics painter in C
A lightweight 2D physics engine written in C, for educational purposes.
Cross-platform graphics framework for C# with .NET NativeAOT | Desktop • Mobile • Web | Direct3D • Metal • OpenGL • WebGL
Rust bindings for the sokol headers (https://github.com/floooh/sokol)
:tophat: a 2d game library for Umka
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
A KC85 emulator written in Zig
No description provided.
DarknessFX Zig templates, projects, programs, libs and tools.
microui, a tiny immediate-mode ui library
A template for an app that runs on iOS, Android, PC, and Mac. Built with Sokol, and using Zig
2D quake-inspired game
D bindings for the sokol headers (https://github.com/floooh/sokol)
small creative coding framework
Extruding a 32-bit color image into a 3D mesh.
Year 11 Physics, Applied. A collection of interactive demonstrations and physics simulations.
🖼️ Sprite renderer written in Odin using Sokol
No description provided.
Kurushi like game
🚀 Minimal sprite rendering example written in C with SDL2 for windowing, sokol_gfx for graphics API using WebGL2/GLES3, stb_image for loading image, compiled in WebAssembly with Emscripten
A minimal 'sokol' application.
A floooh/sokol module with example app using ImGui and ImPlot that can compile to WASM.
Beef binding for sokol headers
Small Gameboy Emulator Written in V
No description provided.
Simple ray marching engine created in V using Sokol and GLSL
A lightweight C toolkit for safe and simple 2D game development, a cli tool built in v to build projects, featuring immediate mode rendering, minimal built-in physics and a c-api
Handy tools I've made and I use on a regular basis
A horror engine for a horror game.