51 results for “topic:social-simulation”
A library for generative social simulation
A MicroKernel Multi-Agents System Framework for Adaptive Social Simulation Powered by LLMs
[NeurIPS 2025 & ICLR 2025 Financial AI Best Paper Award] A multi-agent framework that leverages LLMs to simulate socio-economic systems
Code for ACL25-findings. An LLM-based agent simulation framework that simulates human behavior and generates dynamic, text-based social graphs.
MiroFish的免费本地运行版本 | Graphiti+Neo4j替代付费Zep | 简易便捷本地跑通
Create simulation-driven visual novels in Unity.
A narrative-focused agent-based settlement simulation framework.
[🏆 CHI26 Best Paper] CoBRA: Reproducible control of LLM agent behavior via classic social science experiments
A relationship system for RPGs, simulation games, and adventure games in Unity.
Where the digital world comes to life!
HumanStudy-Bench: Towards AI Agent Design for Participant Simulation
A Python interface for simple and flexible MARL environments.
🎭 楚门的世界 AI 版 | 在这个小镇里,AI 居民们不知道自己是 AI。你是导演,只能观察和创造条件——不能操控他们的想法。尊重每一个主体的自由意志。
[EMNLP 2025 Main] Official Repo for Paper: "Implicit Behavioral Alignment of Language Agents in High-Stakes Crowd Simulations"
Reproduction of papers about evolution of cooperation
Network for Agent-based modelling of Socio-ecological Systems in Archaeology
Hybrid Aggregated Agent‐based Microsimulation of Segregation
🌟 SocialSim: Towards Socialized Simulation of Emotional Support Conversation. This repository contains the dataset and code for the AAAI 2025 paper on emotional support conversation simulation.
Presentation for SAA2019
Python port of the RePraxis database library
Navigate the HR nightmare with ease - Deepmind hackathon submission. Live demo on link.
Better gossip for emergent narrative social sims
English translation of MiroFish (github.com/666ghj/MiroFish) - A concise and universal swarm intelligence engine for predicting everything.
HumanStudy-Bench: Community Edition — Standardized human study replays for AI agent evaluation
Agent-based Model (ABM) using MASON for land use and policy simulations
Multi-agent simulation exploring how AI personality traits affect cooperation and information sharing between kingdoms during crisis scenarios using LLMs
A cross-platform desktop tool for authoring narrative sifting patterns for the Talk of the Town simulationist story generator.
Unity integration for RePraxis in-memory logic database.
Multi-agent Uncertainty Resolution Machine: predict public opinion with local-first swarm intelligence
Artificial Culture Rust is a modular framework for simulating emergent social behavior using an Entity-Component-System (ECS) architecture. Model agents with physiological, psychological, social, and cultural components for research, education, and experimentation in artificial societies, collective behavior, and cultural evolution.