165 results for “topic:shadergraph”
⛱ Broadly scoped ecosystem & mono-repository of 214 TypeScript projects (and ~185 examples) for general purpose, functional, data driven development
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
PSX retro graphics plugin for URP with Shadergraph in Unity
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
:pencil2: Collection of ShaderGraph examples for Unity.
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
A Collection of Shader For URP(LWRP) Render Pipeline
UniversalRP Toon Shader with ShaderGraph
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
Open-source node-based tool for developing branching conversation trees
Procedural character generation with Unity Shader Graph and VFX Graph
A stylised water shader for Unity's Universal Render Pipeline.
Shader Graph target for the Unity built-in pipeline
📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG
Simple fog effects for URP
This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP
A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
Use ShaderGraph as a texture creation tool!
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
A dissolve shader for Unity Shader Graph and Universal Render Pipeline.
Nodes Differences Between Shadergraph And AmplifyShaderEditor
:hammer: Collection of custom nodes for ShaderGraph.
A cel-shading Shader Graph for Universal Render Pipeline.
TypeScript 3D framework
An open source pomodoro timer app created in Unity 🍅
A collection of Unity Engine Shaders I've made using Shader Graph.
:art: Sketches made with ShaderGraph in Unity.